

Ensure MSU-1 data address increment at end of DMA (#208).
#Super metroid randomizer hard reset code

Unpredictable controls (no pause, random button presses)įourth line of text sometimes missing in text boxesīottom row of pixels flickers on button presses Super Star Wars - The Empire Strikes Back Missing or glitched music on song changesĭoesn't boot (enable hold-off) Crashes on second match
#Super metroid randomizer hard reset Patch
OK (1 flicker per second in patch "Dancing Mad" only) Slightly cut off picture (1/2 line at the top+bottom) Slightly cut off picture (1-2 lines at the top) (Main Menu (X button) -> Configuration -> In-game Settings -> In-game hook) Temporarily disable in-game hooks (~10 seconds - if you need to get past a glitch but don't want to lose in-game buttons)Īll of the games listed below work normally when in-game hooks are turned off. Permanently disable in-game hooks (in case they interfere with game operation). I am working to reduce the CPU time footprint of the in-game hooks to improve compatibility.įor reference the available in-game buttons are: This leads to compatibility issues with some games where timing is critical. They work by “injecting” code in the running game. “reset to sd2snes menu”) and certain types of cheat codes. In-game hooks are used for the in-game button features (e.g. It is compiled from user contributions and my own tests. Here is a list of games that are known to have issues with the in-game hooks (since v0.1.7).
